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>> Creatures Introduction Video <<
Covers Pictures by Cyberlife |
Description & Preview image |
Creatures CD cover - front | The classic norn hatching cover art for the CD jewel case |
Creatures CD cover - back | |
Creatures CD - Cyberlife - 1996 | Various CD art |
Creatures CD - Warner - 1996 | |
Creatures CD - Mindscape - 1997 | |
Creatures Deluxe CD case front cover | |
Creatures box 1 - front | The original box art |
Creatures box 1 - back a | |
Creatures box 1 - back b | |
Creatures box 2 - front | Later release box art |
Creatures box 2 - back | |
Creatures box Japan - front | Japanese release box art "Raising simulation - Creatures: The World of Norms" Translation of back cover by Hello, Robotto: Computer raising simulation software Creatures: The World of Norms The world's first virtual pets using artificial life are here! Character: The only virtual pet in the world with individual personalities Because each and every "Norm" has different genetics, their personalities and habits are different. Let's think about an individual norm's character to teach and raise it well. Learning: They learn words, too Norms have the ability to learn language, so if they are told the same word over and over from infancy, they can remember the names of things like objects, their owner, and even other norms. World of "Norms": Exchange norms with your friends via e-mail Using email or floppies, you can exchange norms with other users. Or you can arrange 'international marriages' for your norms or put them up for adoption. Born: They have children When norms grow up, they fall in love, lay eggs, and raise children. The newborn norms carry on the personalities and traits of their parents and form their own original personalities. |
Creatures box Japan - back | |
German back cover "Do not just start your personal computer... bring it to life!" "With the newest discovery in the area of artificial life you create a virtual world in your personal computer, that is peopled with fascinating lifeforms, the Creatures. This allows you the innovative technology CyberLife, that was developed by a team of biologists, experts of artificial lifeforms and computer scientists in a four year long scientific research. Every Creature is a personality with individual pronounced abilities, features and heredity. Like real pets your Creatures need care and donation, so that they can fully develop, reproduce and so safe the continuance of your Creatures clan. You do not only have to hatch your Creatures, rather after that caring for them too. You will bring up them, teach them how to speak, protect them from dangers and if they are getting ill, provide them medical care. Your Creatures learn from their experiences and make own decisions. The genetic structure of Creatures allows any thinkable development. Keep definitely always the most important principle: The Life of your Creatures lays in your Hands!” "The same processes that led to the formation of life in real world, has been implemented into software and the result is overwhelming" “In cooperation with Spectrum of Science” | |
Egg Disk cover | A photo of the original egg disk |
Life kit box art - front | Life kit box art |
Life kit box art - back | |
Creatures Official Strategies and Secrets by Toby Simpson | |
Official Guide by Markus Betz | Official Guide cover art |
Chronicles of Nornia |
Splash by Cyberlife | Description & Preview image |
Pre-release (btitle.bmp version) | |
Mindscape Entertainment (release) | |
Creature Labs | |
GT Interactive | |
Good Old Games (updated for modern machines) |
Software Pics by Cyberlife |
Description |
Albia | A photo of the original model of Geatville. there's more photos of this amazing model on this page. |
A banana norn at the learning computer, probably a screen grab from the intro sequence | |
A norn about to hatch, probably a screen grab from the intro sequence | |
Funeral | Two banana norns grieving for a third, in front of Yggdrasil |
One egg amongst three hatching a norn | |
A banana norn hiding behind leaves | |
Intro | A norn hatching over icons for the norn life cycle, probably a screen grab from the intro sequence |
Two banana norns kissing in front of the tree Yggdrasil | |
A PMN hatching | |
A banana norn in front of the Temple. | |
Bigger picture of the same banana norn in front of the Temple. | |
A banana norn and grendel waving on a blue background | |
Norn + Grendel | A banana norn and grendel waving , same as above but bigger and with the temple in the background. |
The genetic wizard norn (waves wand) | |
The Golden Shee Award (rotates) | |
The Silver Shee Award | |
A banana norn in a suit with a briefcase | |
Underwater | A norn looking out of a submarine into the ocean |
Grendel watching a norn and an ettin at a campfire | |
A hungry grendel |
Developmental design by Cyberlife | Description |
First furry design bipedal | |
Proportion design | |
Sketch with carrots | |
Sketch with staff | |
Sketch with typewriter | |
Sketch (looks like Stitch to me) | |
Sketch samples 1 | |
Sketch samples 2 these look a lot like banana norns | |
Creatures 0 with the word teaching blackboard (before the computer) | |
Creatures 0 with various kits |
Advert by Cyberlife | Description |
The original model of Albia (click to enlarge) | |
The Albia model housed in a display in the museum The Centre for Computing History | |
The plaque for the above model display | |
For more photos and detail of this model go to this page | |
This title plus the next four pictures were found on this site, a portfolio of the creator. Apparently Jason Riley worked for Millenium Interactive and he was involved in compositing (using Matador), adding features and colour correcting. | |
The Jetty, the original model was made by Complete Fabrications. (click to enlarge) There is an original honey pot on its side in the Grendel Treehouse. Also the cage/lift that was removed before release. | |
The Lighthouse (click to enlarge) Note the two early versions of norns that used 3D graphics. | |
The original Statue of Nornity, much bigger than in the final product. (click to enlarge) | |
The whole map, notice the absence of the island, which much have been added relatively late in development. (click to enlarge) | |
Map of the plateu of Sphericus, from the planned 3D sequel. Click to enlarge image |
Advert by Cyberlife | Description |
Quote from Douglas Adams | |
Advert 1 | |
Advert 2 | |
Double-spread advert | |
German advert | |
Scientific American promotion. |