Zeruko
Development Diary
This is detail of the work gone on this huge project, to keep it from filling my main updates pages too much,
also so I can pat myself on the back for working on it.
15th April 2025
I have released a few fixes and add on cobs, as well as updated a few of the image files.
I might release a new version soon.
22nd February 2025
I have been fixing up this page and making it more presentable, improving the readability of some of my scrawlings.
I plan to release further cobs for Zeruko rather than release too many versions too close together.
21st October 2024
New stable version kindly prepared by Bedalton!
It still has a minor sprite glitch with the lifts, and there are some more things I want to add.
This is the origin of 1.2 the most stable version to date.
14th October 2024
After hearing that some people struggle to work the 1.1 version of the world,
I documented the files to make sure I was packaging all the files:
Cob white = minimal edits blue = made for Nualbia | Sprites white = come with Creatures green = come with Nualbia blue = changed/made for Nualbia | New Sounds |
NEW & EDITED ZERUKO COBS | ||
Nualbian Acornium Plant *need fixing?* | nuts | |
Nualbian Apple Tree | aple | |
Nualbian Banana Plant | bana | |
Nualbian Blue Fruit | blue | |
Nualbian Bridge Flowers *need fixing?* | flwz | |
Nualbian Carrot Beetle | bugs | bugs |
Nualbian Carrot Vendor | disp | |
Nualbian Catnip Ball | catb | catb |
Nualbian Coconut Crab | crab | |
Nualbian Coconuts | coco | crac |
Nualbian Donut Vendor | vndo | dont |
Nualbian Fern | fern | |
Nualbian Fig Tree | figt | |
Nualbian Lightning Bug | ltng | bzap |
Nualbian Macro Gregoid | grgd | |
Nualbian Moon Cheese Replicator | mnch mcvn | repl |
Nualbian Mushrooms | mshm | |
Nualbian Ocean Fish | anim fish | |
gfsh | ||
Nualbian GoldFish | ||
Nualbian Parsnip Patch | psnp | |
Nualbian Pretzel Vendor | pret vpre | |
Nualbian Spectral Mushrooms | fung | |
Nualbian Spore Ettin | spet | |
Nualbian Strawberries | stpc | |
Nualbian Sunflower 1 | sun2 | |
Nualbian Sunflower 2 | sunf | |
Nualbian Toadstools | toad | |
Nualbian Updated Carrot | ucrr | |
Nualbian Updated Lemon | ulem | |
SETUP COBS/SCRIPTS | ||
Basic Scripts | eggs indi | |
ENC Kenny | enke | |
Infinite Scroll | empt *was missing in 1.1* | |
Nualbian Backdrop | nual | |
Nualbian Basket Lifts | bskt "needs fixing in 1.1" | |
Nualbian Foreground 1 | fore | |
Nualbian Foreground 2 | for2 | |
Nualbian Raft | raf2 | |
Nualbian Rooms | - | |
Nualbian Stove | stov | |
Nualbian Teleporters | tel_ | doh_ des_ |
UNALTERED COBS & ADD ONS | ||
Bed Time Bear | pets (fixed) | |
Beer Keg | bkeg | bkeg |
Bong | bong | bong |
Congas | cong | cong |
Eyeball | ibal | |
Feather | feat | |
Heliotrope Butterflies | prpl *was missing in 1.1* | |
Gramophone | gram | gram |
Human hand | syst *updated version* | |
Lava Lamp | lava | |
Norn Doll | ndol | ndol |
Penguin | peng | |
Purple Mountain Hooch | pmch | |
Rooted Cherry Tomato | tmto | |
Rooted Ugly Cherry Tomato | ||
Tape Player | plyr | ymca |
Toy Hand | hand | |
Toy Mouse | mice | |
Wasp Nest | wasp | |
OTHER | ||
auvi, comp *updated in 1.3* | ||
splt, anch, crek *were missing in 1.1* |
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7th November 2021
More playtesting and editing of cobs.
25th May 2021
Today I converted and play tested a great many cobs to work well in Zeruko, mostly food and living things.
21st May 2021
I started work on the third foreground sprite set. It will be mostly trees and rocks.
18th March 2021
I noted a few days ago that Zeruko will not work, so I'm trying to recreate it from the sprites and cobs I have lying around.
Thank the gods that I keep all my old project files!
This is the origin of version 1.1
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25th March 2018
I converted the background to the Creatures palette, which I wish I had tested earlier as it messed up some of the clouds!
Then I blended some of the sharper edges to make it a more cohesive picture.
24th March 2018
I finished the second foreground objects sprite for2.spr
It includes several elements from C2 & C3 and is mostly plants, rocks and pillars.
14th August 2017
I did some more work on the background.
21st November 2016
Today I worked hard on foreground objects and made fore.spr
It is mostly tree trunks, & roots, wooden structures, stalactites and stalagmites and pond weed.
18th November 2016
Today I fixed the strange colouration of Slink's catnip ball
16th November 2016
I edited my new mushroom sprites based on Jessica's Red Cap Mushroom sprite sheet and the Pizza Dough Mushrooms by TrellyDawn
10th November 2016
I put a lot of work into the background as you can see below.
It is a complex composite of photos and has Europa and Titan as moons.
7th November 2016
I have modified and installed the new Spore Ettin Mother!
16th August 2008
Today I finished the images for the basket lifts.
They are based off the original Albian ones, but shorter and more bambooey
9th August 2008
Currently I'm flummoxed by faulty lifts whilst using Slink's lift installation cobs.
I plan to solve this by making my own based on the ones I made for The Treehouse
I have decided I will be using Slaterbait's Macro Grendels hatched from a modified version of my Macro Gregoid that will live under the eastern island and keep the grendel population above six or so.
I will also have an Ettin Mother of somesort,
probably organic, and using Gaz's & Norngirl's Ettin sprites along with the Ettin
Family, Plague Ettins, C3 Ettins and Glettins.
This will give me six ettin breeds to play
with. (this is what ended up being released as The Spore Ettins)
8th August 2008
Here is a wrapped version of the map showing how I visualise the disc-planet spinning in space:
7th August 2008
Last night I couldn't sleep well due to the humidity
so I outlined the backstory for Nualbia, fleshed out a little in the light of day.
See top of page for it.
4th August 2008
Added photographic clouds to the world. They took a lot of cutting out and tweaking but the end result was worth it.
1st August 2008
Added photographic backdrops and later, soil to the
world, makes the underground look warmer.
The backgrounds look pretty good and add a lot of realism. I added the Ashton
Memorial of Lancaster (UK) for some local flavour :-)
July 2008
A project I abandoned a while ago has been blossoming lately, here is the latest map:
As you can see there is a greenhouse complex to the
west for tropical fruit & flowers, a large forest with an extensive treehouse town.
There's a small building then a lake then a couple of islands. note the sun and two moons,
and general lack of water.
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Additional downloads
Cobs
that were used to make this world, I'm sharing them so that you
can learn from them and edit them,
they are not needed for you to
enjoy this world:
Scripts used in Zeruko, kindly extracted from the world file by Bedalton during development of version 1.2:
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Known bugs:
Raft drops creatures in big pond
Movement of fish in oceans is odd
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To be added
* ** No promises! ***
Conversion stuff:
Juicy Apples - orchard tree below Europa
Pear tree - east end of Orchard
Kumquats - tree above swamp pond
Shitake Mushroom
Spider - swamp
Ornamental Fish - island pond
Portable Incubator - room above Spore Ettin Mother
Super Speech Toy - kitchen
Update sprites:
Metal lift sprites for the fort
Blue toy hand
Scripting:
Make Projector & Shower turn off after a set time
Extra lift to get into lower fort
Cave Flies (and generator)
Shee Crystal (with more breeds)
Update Spore Ettin Mother to version 3