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Documents | ![]() |
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A collection of official guides and other documents
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File |
Name |
Description |
Author |
| Steve Grand FAQ | A collection of questions and answers by the creator Creatures. | Home Creatures | |
| Emails | A selection of internal messages about the pitching, creation and other details of the game in it's early creation stages | various (Cyberlife) |
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| Creatures CAOS Guide | A guide to altering scripts
or writing your own. Formatted to .pdf format by TreeSprite. |
Mark
Ashton (Cyberlife) |
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| Macro Language | A guide to the CAOS language used by the Creatures engine. | Steve
Grand (Cyberlife) |
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| The Chronicles of Nornia | A user guide to Creatures, great for beginners. | ||
| I Am Ron's Brain | A guide to how creature's brains work. | ||
| Small Furry Creatures: A Mythography |
An early document describing how Creatures was planned to be, very interesting stuff. | ||
| Creatures: Artificial Life Autonomous Software Agents for Home Entertainment | This document is a technical abstract of the game. | Steve
Grand & Dave Cliff (Cyberlife) |
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| Creatures: Entertainment Software Agents with Artificial Life | This document is a technical abstract of the game. | ||
| The Creatures Global Digital Ecosystem | Description fo the game and it's aftermath in the community. | ||
| The
Complete Guide to Creatures |
A thorough guide for Creatures for beginner | Cyberlife | |
| The
Complete Guide to Creatures | |||
| Creatures Manual | |||
| Creatures Manual | |||
| The Complete Guide to Creatures | |||
| Creatures Manual |
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| The Complete Guide to Creatures | |||
| The Complete Guide to Creatures | |||
| Unofficial Creatures Guide | |||
| Creatures Deluxe Manual | A user guide to Creatures Deluxe, a later version of the game. | ||
| Creatures
Manual | A user guide to Creatures, a black and white scan of the manual. | ||
| Creatures Development Guide | An extensive .pdf document on cob creation, and the caos language. | ||
| Life Goes On | Computer game Magazine review of the Lifeki,t from 1998. | Dawn Jepsen | |
| Cyberfeminism and Artificial Life | Contains a section about Creatures | Sarah Kember | |
| Using an artifical life simulation to enhance reflective critical thinking among student teachers | A paper outlining using Creatures to help student teachers understand learning/ | Byron Bunt & Grantt Gouws | |
| COB Author's Guide | An in-depth explanation on how to create .cob files. | Sandra Linkletter |
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| Creatures Sprites | A basic description of how Sprites work | ||
| How To Build A World | Detailed instructions on how to create your own world for Creatures. | ||
| Structure of A Creature Gene (How I Designed the Cardinal Norns) |
Detail on Pigments Genes and how she made the early genetic norn breed known as Cardinal Norns. | ||
| ATT file | A description on how .att (body data) files are encoded. | Lee Gaiteri (LummoxJR) | |
| SPR file | A description of sprite files | ||
| The Hitchhiker's Guide to Albia | A HTML book guide to Albia, includes registry edit cheats. | Alexander Laemmle |
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| It's Alive | An game review from November 1997, originally published in CGW (Computer Gaming World). | Dawn Jepsen |